AI tweak in supporter alpha
Anyone else spend the funbux to have access to it? imo, I dont like the tweaks. The AI certainly dosnt feel lethal at all, after getting used to the difficulty sported by them and testing out the supporter alpha, the AI feels like its sleeping now and my mistakes are significantly less consequential..and thats coming from someone who dosnt play this game sweaty tacticool, but as a sugar free sipping boomski looking for his SWAT4 throwback.
Them getting the drop on me dosnt feel that hair raising anymore cause they're missing more often despite being a rooms length away from me, I feel like using my toolbelt is just better for my score rather than life or death for me and my team, and I dont feel those badass moments when I outshoot the AI in those clutch moments when they fake me out, bust through a door during arrests, or leap back up off the floor.
Ive been throwing it out there to the official channels as well as here that I really hope for indepth difficulty tailoring later down the road so everyone can get the experience they're after, but this tweak going on just feels too forgiving imo.
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 4:16:20 pm PST
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 4:16:20 pm PSThave you got mods for ai installed cause on Twisted Nerve Raid them mofos seem to be on the dope we gotta collect. shooting from across map the with pop shots and then charging in lol.
I had 3 in one room "shh cops" I peeked the door just to get wall banged lol
Stuka White replied to AI tweak in supporter alpha January 18, 2022 @ 4:18:35 pm PST
Stuka White replied to AI tweak in supporter alpha January 18, 2022 @ 4:18:35 pm PSTnah, havent gotten around to mods any
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 4:24:02 pm PST
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 4:24:02 pm PSTnah, havent gotten around to mods any
I have not modded the ai either thats why i asked, they give up faster with the new tweaks
and there aim is off a bit more but they seem to have xray vision from across the map, more alert.
Castor replied to AI tweak in supporter alpha January 18, 2022 @ 4:27:23 pm PST
Castor replied to AI tweak in supporter alpha January 18, 2022 @ 4:27:23 pm PSTCould they put difficulty sliders in. Easy, to Extreme. Sliders for reflexes, aiming, senses?
AshHill07 replied to AI tweak in supporter alpha January 18, 2022 @ 4:56:30 pm PST
AshHill07 replied to AI tweak in supporter alpha January 18, 2022 @ 4:56:30 pm PSThttps://www.reddit.com/r/ReadyOrNotGame/comments/s6bc1r/was_it_something_i_said/
They still seem rather accurate to me.
Funnily enough I think I've had more issues with them just blasting me or my team in the face at first opportunity than I did before. I've definitely been taking more casualties since the update.
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 5:06:26 pm PST
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 5:06:26 pm PSThttps://www.reddit.com/r/ReadyOrNotGame/comments/s6bc1r/was_it_something_i_said/
They still seem rather accurate to me.
Funnily enough I think I've had more issues with them just blasting me or my team in the face at first opportunity than I did before. I've definitely been taking more casualties since the update.
yeah i'm definitely getting more injuries.
Chubzdoomer replied to AI tweak in supporter alpha January 18, 2022 @ 5:25:31 pm PST
Chubzdoomer replied to AI tweak in supporter alpha January 18, 2022 @ 5:25:31 pm PSTI think the ideal solution would be to let players edit both suspects' and officers' reaction times, just like in SWAT 3:
https://i.imgur.com/pXTWIji.png
Even a simple dropdown menu with some presets would be better than nothing (for example: Slow, Average, and Fast, with Average being the default setting).
Stuka White replied to AI tweak in supporter alpha January 18, 2022 @ 5:37:56 pm PST
Stuka White replied to AI tweak in supporter alpha January 18, 2022 @ 5:37:56 pm PSThttps://www.reddit.com/r/ReadyOrNotGame/comments/s6bc1r/was_it_something_i_said/
They still seem rather accurate to me.
Funnily enough I think I've had more issues with them just blasting me or my team in the face at first opportunity than I did before. I've definitely been taking more casualties since the update.
well yeah yelling at the door with someone on the otherside of it is asking for them to spray in the direction of the sound though lol
speaking of injuries, has anyone broken their leg kicking a door down yet? I wasnt shot up or anything, but did run into a few doors that seemed to need a few extra pounds of hate slammed on it and by about the 3rd door I found that was like that, about midway through it denied the action and said my leg was broken lmao
Dr. Phil replied to AI tweak in supporter alpha January 18, 2022 @ 6:15:10 pm PST
Dr. Phil replied to AI tweak in supporter alpha January 18, 2022 @ 6:15:10 pm PSThave you got mods for ai installed cause on Twisted Nerve Raid them mofos seem to be on the dope we gotta collect. shooting from across map the with pop shots and then charging in lol.
I had 3 in one room "shh cops" I peeked the door just to get wall banged lol
I don't think the Mods work on the Alpha branch. Are they working for you?
OP-not sure how you think the enemy AI is any easier. The devs added a 1-2 sec delay reaction time, but after that they absolutely still aimbot and are sprinting and gliding all over the place.
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 6:18:38 pm PST
Sinister replied to AI tweak in supporter alpha January 18, 2022 @ 6:18:38 pm PSTI don't think the Mods work on the Alpha branch. Are they working for you?
textures do but scores are no longer saved.
AlaskanBullWorm replied to AI tweak in supporter alpha January 18, 2022 @ 7:02:38 pm PST
AlaskanBullWorm replied to AI tweak in supporter alpha January 18, 2022 @ 7:02:38 pm PSTthe AI seems a lot better to me rn, maybe a little too easy but way more enjoyable than the t-1000s beforehand