My only complaint with Part 2 of the campaign.

Indestructible enemies (both the robots and the helicopter) in a game that's all about destruction. I personally think they should have really high armor but still be vulnerable to enough damage. I know you could always shoot the floor out from underneath em but making them indestructible really takes away options and creativity from certain runs and speedruns. Otherwise really fun campaign to an overall amazing game.

Rimu replied to My only complaint with Part 2 of the campaign. December 6, 2021 @ 12:03:25 pm PST
Rimu replied to My only complaint with Part 2 of the campaign. December 6, 2021 @ 12:03:25 pm PST

You can throw the robots in the water after knocking them down with an explosive. The helicopter is probably the worst part of the game since it know where you are at all times.

TheDangerousSausage replied to My only complaint with Part 2 of the campaign. December 6, 2021 @ 4:44:38 pm PST
TheDangerousSausage replied to My only complaint with Part 2 of the campaign. December 6, 2021 @ 4:44:38 pm PST

Originally posted by Rimu:
You can throw the robots in the water after knocking them down with an explosive. The helicopter is probably the worst part of the game since it know where you are at all times.
I believe you can use the rocket launcher to lead the heli to another part of the map if it already doesnt know where you are.

Troja replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 5:00:54 am PST
Troja replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 5:00:54 am PST

the helicopter reacts to sound so shoot rockets into other parts of the map out of cover makes it move the only problem is that every little sound attracts him so a sledgehammer hit when he is across the map is a bit ♥♥♥♥♥♥♥♥

Smetrix replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 5:09:42 am PST
Smetrix replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 5:09:42 am PST

My only gripe is that the helicopter always has an idea of where you are. It’s a bit annoying to have it spawn all the way on the other side, then immediately know your estimated location and just circles around wherever you are.

Would be much better if it just patrolled key objectives, and only investigates when loud noises happen, like gun shots or explosions.

Sylvester334 replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 9:09:17 am PST
Sylvester334 replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 9:09:17 am PST

I'm assuming the game is also taking your location and having the helicopter fly near it when it is in "search mode". That same location system is also probably responsible for spawning the tornadoes. That mission was one of my least favorite levels because the tornadoes would just spawn near you, sometimes right on top of you, and just cause issues in general. Once, I had grabbed one of the mission objectives and was picked up by a tornado, the tornado then proceeded to spawn on the same location three times as I tried to grab the objective and move away. I eventually just gave up and walked away to force the tornado to spawn somewhere else.

Acroficer replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 12:39:58 pm PST
Acroficer replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 12:39:58 pm PST

Originally posted by Sylvester334:
I'm assuming the game is also taking your location and having the helicopter fly near it when it is in "search mode". That same location system is also probably responsible for spawning the tornadoes. That mission was one of my least favorite levels because the tornadoes would just spawn near you, sometimes right on top of you, and just cause issues in general. Once, I had grabbed one of the mission objectives and was picked up by a tornado, the tornado then proceeded to spawn on the same location three times as I tried to grab the objective and move away. I eventually just gave up and walked away to force the tornado to spawn somewhere else.

I may be wrong, but I'm pretty sure the tornadoes always spawned in the exact same spot, moved down a fixed path, then disappeared. I remember noticing a few areas were always unsafe during that mission and avoiding them on all my routes.

Miloski replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 6:09:34 pm PST
Miloski replied to My only complaint with Part 2 of the campaign. December 7, 2021 @ 6:09:34 pm PST

its so more creative to actually try to knock the robots into the water then to kill them with an explosion. And about the helicopter, if you could destroy the helicopter with a single rocket where is the challenge? the same applies for suggestions about if the helicopter would come after you if you fail the 60 second missions, in that case you dont have to destroy the helicopter, you can always dodge and hide from it.

cancer replied to My only complaint with Part 2 of the campaign. December 8, 2021 @ 7:37:10 am PST
cancer replied to My only complaint with Part 2 of the campaign. December 8, 2021 @ 7:37:10 am PST

Originally posted by Sylvester334:
I'm assuming the game is also taking your location and having the helicopter fly near it when it is in "search mode". That same location system is also probably responsible for spawning the tornadoes. That mission was one of my least favorite levels because the tornadoes would just spawn near you, sometimes right on top of you, and just cause issues in general. Once, I had grabbed one of the mission objectives and was picked up by a tornado, the tornado then proceeded to spawn on the same location three times as I tried to grab the objective and move away. I eventually just gave up and walked away to force the tornado to spawn somewhere else.
you gotta use buildings as cover and try to attach the kegs to the ground or anything stable. They even give you a small amount of buffer time between the tornado despawning and another spawning in. I think you just arent that good at that level, i got along fine and had plenty of fun going through buildings while carrying the objectives

Technician replied to My only complaint with Part 2 of the campaign. December 9, 2021 @ 3:09:21 pm PST
Technician replied to My only complaint with Part 2 of the campaign. December 9, 2021 @ 3:09:21 pm PST

Originally posted by Miloski:
if you could destroy the helicopter with a single rocket where is the challenge?

I don't think it's about destroying the helicopter. What annoys me is that it always knows (roughly) where you are and searches the area immediately around you. Even if you haven't made a noise at all...
I'd like it better if it would patrol along a path and then home in on a position where you make a noise. They could balance it by making it faster / stronger, because you could time your steps better and have more time to get away or hide. With the current system, combined with the movement penalty when shot it's just not really fun to play...

The Warden replied to My only complaint with Part 2 of the campaign. January 22, 2022 @ 2:44:25 am PST
The Warden replied to My only complaint with Part 2 of the campaign. January 22, 2022 @ 2:44:25 am PST

Originally posted by Miloski:
its so more creative to actually try to knock the robots into the water then to kill them with an explosion. And about the helicopter, if you could destroy the helicopter with a single rocket where is the challenge? the same applies for suggestions about if the helicopter would come after you if you fail the 60 second missions, in that case you dont have to destroy the helicopter, you can always dodge and hide from it.
cause you're not supposed to destroy enemies in a game about destruction

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